Experiments in using Lua with sol2 and how best to structure the data. Contains a shoot out of SOA, vs AOS vs. MOA. SOA = Struct of Arrays AOS = Array of Structs MOA = Many Array of Structs (kind of a hybrid)
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Zed A. Shaw 204490c1d9 Brought the lel-guecs tests over. 5 days ago
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build_self_test.cpp First mostly working version that has a basic document model. 3 weeks ago
builder_test.cpp First mostly working version that has a basic document model. 3 weeks ago
guecs.cpp Brought the lel-guecs tests over. 5 days ago
lel.cpp Brought the lel-guecs tests over. 5 days ago
main.cpp Brought the lel-guecs tests over. 5 days ago
meson.build Brought the lel-guecs tests over. 5 days ago
player_script.lua Demonstrates a weird perf mystery regarding auto&for loops. 5 months ago
prelude_script.lua Demonstrates a weird perf mystery regarding auto&for loops. 5 months ago
shaders.cpp Brought the lel-guecs tests over. 5 days ago
sol2_test.cpp First mostly working version that has a basic document model. 3 weeks ago
sound.cpp Brought the lel-guecs tests over. 5 days ago
textures.cpp Brought the lel-guecs tests over. 5 days ago
variables.lua Demonstrates a weird perf mystery regarding auto&for loops. 5 months ago