diff --git a/02_mazes_and_enemies/game.go b/02_mazes_and_enemies/game.go index 8f9ec0d..2b80486 100644 --- a/02_mazes_and_enemies/game.go +++ b/02_mazes_and_enemies/game.go @@ -32,13 +32,3 @@ func (game *Game) PlaceEnemies(places []Position) { } } } - -func (game *Game) Restart() { - game.SetStatus("YOU DIED! Try again.") - game.Player.HP = 20 - game.Player.Pos = Position{1,1} - clear(game.Enemies) - game.FillMap(game.Level, '#') - - game.Render() -}