diff --git a/main.go b/main.go index 3a64f66..4a24dfe 100644 --- a/main.go +++ b/main.go @@ -239,7 +239,7 @@ func (game *Game) InitScreen() { if err != nil { log.Fatal(err) } } -func MakeGame(width int, height int) (*Game) { +func NewGame(width int, height int) (*Game) { var game Game game.width = width @@ -497,7 +497,7 @@ func (game *Game) AddRooms(dead_ends []Position, size int) { } } -func (game *Game) MakeMap() []Position { +func (game *Game) NewMap() []Position { game.FillMap(game.level, '#') dead_ends := game.HuntAndKill() @@ -530,11 +530,11 @@ func main() { if err != nil { log.Fatal(err) } dbg = log.New(out, "", log.LstdFlags) - game := MakeGame(27, 17) + game := NewGame(27, 17) game.InitScreen() for { - dead_ends := game.MakeMap() + dead_ends := game.NewMap() game.PlaceEnemies(dead_ends) game.Render()