diff --git a/04_combat/game.go b/04_combat/game.go index 3cf5d76..3e2633c 100644 --- a/04_combat/game.go +++ b/04_combat/game.go @@ -12,8 +12,8 @@ func NewGame(width int, height int) (*Game) { game.Height = height game.Enemies = make(map[Position]*Enemy) game.Level = make(Map, height, height) - game.Player = Enemy{20, Position{1,1}, 4} game.Paths = make(Paths, height, height) + game.Player = Enemy{20, Position{1,1}, 4} return &game }