--- 02_mazes_and_enemies/data.go 2025-10-06 10:40:57.847195400 -0400 +++ 03_pathing_enemies/data.go 2025-10-06 02:44:43.658927000 -0400 @@ -11,9 +11,10 @@ RENDER = true SHOW_RENDER = false - SHOW_PATHS = false + SHOW_PATHS = true HEARING_DISTANCE = 6 ) type Map [][]rune +type Paths [][]int type Position struct { @@ -31,4 +32,5 @@ Screen tcell.Screen Level Map + Paths Paths Player Enemy Status string