--- 03_pathing_enemies/game.go 2025-10-06 12:44:21.971080300 -0400 +++ 04_combat/game.go 2025-10-06 10:56:30.634388900 -0400 @@ -34,2 +34,13 @@ } } + +func (game *Game) Restart() { + game.SetStatus("YOU DIED! Try again.") + game.Player.HP = 20 + game.Player.Pos = Position{1,1} + clear(game.Enemies) + game.FillPaths(game.Paths, PATH_LIMIT) + game.FillMap(game.Level, '#') + + game.Render() +}