--- 01_the_screen/main.go 2025-10-06 00:33:27.349824400 -0400 +++ 02_mazes_and_enemies/main.go 2025-10-06 11:53:40.243831800 -0400 @@ -8,4 +8,6 @@ game.NewMap() + dead_ends := game.NewMaze() + game.PlaceEnemies(dead_ends) game.Render()