--- 01_the_screen/ui.go 2025-10-06 10:55:34.357039400 -0400 +++ 02_mazes_and_enemies/ui.go 2025-10-06 11:18:20.691714300 -0400 @@ -69,4 +69,9 @@ game.DrawMap() game.DrawEntity('@', game.Player.Pos, tcell.ColorYellow) + + for pos, _ := range game.Enemies { + game.DrawEntity('G', pos, tcell.ColorRed) + } + game.DrawStatus() game.Screen.Show()