--- 01_the_screen/game.go 2025-10-06 10:40:36.384247800 -0400 +++ 02_mazes_and_enemies/game.go 2025-10-06 10:40:37.923662000 -0400 @@ -3,4 +3,5 @@ import ( "os" + "math/rand" ) @@ -24,2 +25,10 @@ os.Exit(0) } + +func (game *Game) PlaceEnemies(places []Position) { + for _, pos := range places { + if rand.Int() % 2 == 0 { + game.Enemies[pos] = &Enemy{10, pos, 4} + } + } +}