package main func (game *Game) NewMap() { game.Level = Map{ []rune("#################"), []rune("#.#...#.........#"), []rune("#.#.###.#.###.#.#"), []rune("#.#.....#...#.#.#"), []rune("#.#.#######.#.###"), []rune("#.#...#...#.#...#"), []rune("#.###.###...###.#"), []rune("#...#.......#...#"), []rune("#.#.#########...#"), []rune("#.#.............#"), []rune("#################"), } }