package main import ( "lcthw.dev/go/ttarpit/builder" "lcthw.dev/go/ttarpit/config" "lcthw.dev/go/ttarpit/game" "lcthw.dev/go/ttarpit/data" "lcthw.dev/go/ttarpit/debug" ) func main() { debug.Init() settings := config.Load() game := game.New(settings) build := builder.New(settings, func (errinfo data.ErrInfo) { game.TakeHit(errinfo) }) build.WatchDir() }