A cross platform pre-configured C++ game development setup. It uses Meson to build a bouncing game using SFML, ImGUI, and Box2d in the smallest C++ example possible.
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This repo is archived. You can view files and clone it, but cannot push or open issues/pull-requests.
 
 
 
 
 
Zed A. Shaw 925e147e2a Announce migration. 1 week ago
scripts Fixed up before doing the upgrade to SFML 3.0 5 months ago
wraps Now runs with SFML 3.0 5 months ago
.gitignore Start of the starter pack so I can get the installs up and write a blog post about it. 1 year ago
.vimrc_proj Now runs with SFML 3.0 5 months ago
LICENSE Initial commit 1 year ago
Makefile Fixed up before doing the upgrade to SFML 3.0 5 months ago
README.md Announce migration. 1 week ago
click.mp3 Start of the starter pack so I can get the installs up and write a blog post about it. 1 year ago
dbc.cpp Fixed up before doing the upgrade to SFML 3.0 5 months ago
dbc.hpp Fixed up before doing the upgrade to SFML 3.0 5 months ago
imgui.ini Start of the starter pack so I can get the installs up and write a blog post about it. 1 year ago
main.cpp Now runs with SFML 3.0 5 months ago
meson.build Now runs with SFML 3.0 5 months ago
sprite.png Start of the starter pack so I can get the installs up and write a blog post about it. 1 year ago

README.md

Game Dev Starter Pack

Archived. Moved to here https://git.zedshaw.games/games/game-dev-starter-pack