A cross platform pre-configured C++ game development setup. It uses Meson to build a bouncing game using SFML, ImGUI, and Box2d in the smallest C++ example possible.
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This repo is archived. You can view files and clone it, but cannot push or open issues/pull-requests.
 
 
 
 
 
Zed A. Shaw 925e147e2a Announce migration. 5 months ago
scripts Fixed up before doing the upgrade to SFML 3.0 10 months ago
wraps Now runs with SFML 3.0 10 months ago
.gitignore Start of the starter pack so I can get the installs up and write a blog post about it. 2 years ago
.vimrc_proj Now runs with SFML 3.0 10 months ago
LICENSE Initial commit 2 years ago
Makefile Fixed up before doing the upgrade to SFML 3.0 10 months ago
README.md Announce migration. 5 months ago
click.mp3 Start of the starter pack so I can get the installs up and write a blog post about it. 2 years ago
dbc.cpp Fixed up before doing the upgrade to SFML 3.0 10 months ago
dbc.hpp Fixed up before doing the upgrade to SFML 3.0 10 months ago
imgui.ini Start of the starter pack so I can get the installs up and write a blog post about it. 2 years ago
main.cpp Now runs with SFML 3.0 10 months ago
meson.build Now runs with SFML 3.0 10 months ago
sprite.png Start of the starter pack so I can get the installs up and write a blog post about it. 2 years ago

README.md

Game Dev Starter Pack

Archived. Moved to here https://git.zedshaw.games/games/game-dev-starter-pack