Experiments in using Lua with sol2 and how best to structure the data. Contains a shoot out of SOA, vs AOS vs. MOA. SOA = Struct of Arrays AOS = Array of Structs MOA = Many Array of Structs (kind of a hybrid)
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sol2_test/tests/sound.cpp

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#include <fmt/core.h>
#include <string>
#include <fuc2/testing.hpp>
using namespace fuc2;
namespace sound_tests {
void test_sound_manager() {
/*
sound::init();
sound::play("blank");
sound::play_at("blank", 0.1, 0.1, 0.1);
*/
}
fuc2::Set TESTS{
.name="sound",
.tests={
TEST(test_sound_manager),
}
};
}