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6 Commits (204490c1d9ae2f2bb355c85762c19a8c5a737940)

Author SHA1 Message Date
Zed A. Shaw e2a72e3da1 Text is finally working, once again it was the depth buffer settings in framebuffer.cpp that caused the rendering of text and images to be in z order rather than all on the same plane.
1 week ago
Zed A. Shaw 681007e383 Wrestled down how I was misunderstanding the way textures are bound and managed.
2 weeks ago
Zed A. Shaw 13e072853f Refactored and setup for better analyzer.
2 weeks ago
Zed A. Shaw 6013283b00 Images are better organized but still need to be setup before rendering.
3 weeks ago
Zed A. Shaw ccb06324c3 Can now load an image but it needs some work.
3 weeks ago
Zed A. Shaw bdb2e1cd30 First mostly working version that has a basic document model.
3 weeks ago
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