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4 Commits (6cdebb298c080c12cc82a0984493735cb7385f16)

Author SHA1 Message Date
Zed A. Shaw 6cdebb298c Update the shaders to mention 460 instead of 330.
5 days ago
Zed A. Shaw e2a72e3da1 Text is finally working, once again it was the depth buffer settings in framebuffer.cpp that caused the rendering of text and images to be in z order rather than all on the same plane.
1 week ago
Zed A. Shaw ccb06324c3 Can now load an image but it needs some work.
3 weeks ago
Zed A. Shaw 21ad27d146 Text now renders and have a framebuffer system to potentially only render once then reuse the image.
3 weeks ago
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