Experiments in using Lua with sol2 and how best to structure the data. Contains a shoot out of SOA, vs AOS vs. MOA.
SOA = Struct of Arrays
AOS = Array of Structs
MOA = Many Array of Structs (kind of a hybrid)
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tests = [
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'tests/main.cpp',
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'tests/sol2_test.cpp',
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'tests/builder_test.cpp',
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'tests/guecs.cpp',
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'tests/lel.cpp',
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'tests/main.cpp',
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'tests/shaders.cpp',
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'tests/sound.cpp',
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'tests/textures.cpp',
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]
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