Experiments in using Lua with sol2 and how best to structure the data. Contains a shoot out of SOA, vs AOS vs. MOA. SOA = Struct of Arrays AOS = Array of Structs MOA = Many Array of Structs (kind of a hybrid)
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Zed A. Shaw e2a72e3da1 Text is finally working, once again it was the depth buffer settings in framebuffer.cpp that caused the rendering of text and images to be in z order rather than all on the same plane. 1 week ago
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image.frag.glsl Can now load an image but it needs some work. 3 weeks ago
image.vert.glsl Text is finally working, once again it was the depth buffer settings in framebuffer.cpp that caused the rendering of text and images to be in z order rather than all on the same plane. 1 week ago
screen.frag.glsl Text now renders and have a framebuffer system to potentially only render once then reuse the image. 3 weeks ago
screen.vert.glsl Text now renders and have a framebuffer system to potentially only render once then reuse the image. 3 weeks ago
text.frag.glsl Text is finally working, once again it was the depth buffer settings in framebuffer.cpp that caused the rendering of text and images to be in z order rather than all on the same plane. 1 week ago
text.vert.glsl Text now renders and have a framebuffer system to potentially only render once then reuse the image. 3 weeks ago