Force target paths to lowercase to avoid windows related case-path bugs.

master
Zed A. Shaw 1 month ago
parent 42431a756e
commit 4681c6a74d
  1. 99
      processing.go

@ -77,47 +77,47 @@ func JankImage(settings Conversion, in_file string, out_file string) {
}
func UnfuckedPathSplit(path string) []string {
path = filepath.ToSlash(path)
// WARN: have to use strings.Split because fsnotify uses /, even on windows
return strings.Split(path, "/")[1:]
path = filepath.ToSlash(path)
// WARN: have to use strings.Split because fsnotify uses /, even on windows
return strings.Split(path, "/")[1:]
}
func SplitPathExt(path string) (string, string, bool) {
split_path := UnfuckedPathSplit(path)
source_name := strings.Join(split_path, "/") // Render wants / even on windows
split_path := UnfuckedPathSplit(path)
source_name := strings.Join(split_path, "/") // Render wants / even on windows
ext := filepath.Ext(source_name)
source_name, found := strings.CutSuffix(source_name, ext)
return source_name, ext, found
ext := filepath.Ext(source_name)
source_name, found := strings.CutSuffix(source_name, ext)
return source_name, ext, found
}
func RePrefixPath(path string, new_prefix string) string {
split_path := UnfuckedPathSplit(path)
split_path := UnfuckedPathSplit(path)
prefixed_path := append([]string{new_prefix}, split_path...)
prefixed_path := append([]string{new_prefix}, split_path...)
res := filepath.Join(prefixed_path...)
return filepath.ToSlash(res)
res := filepath.Join(prefixed_path...)
return filepath.ToSlash(res)
}
func SamePath(a string, b string) bool {
return filepath.ToSlash(a) == filepath.ToSlash(b)
return filepath.ToSlash(a) == filepath.ToSlash(b)
}
func MkdirPath(target_path string) error {
target_dir := filepath.Dir(target_path)
_, err := os.Stat(target_dir)
target_dir := filepath.Dir(target_path)
_, err := os.Stat(target_dir)
if os.IsNotExist(err) {
log.Println("MAKING: ", target_dir)
err = os.MkdirAll(target_dir, 0750)
if os.IsNotExist(err) {
log.Println("MAKING: ", target_dir)
err = os.MkdirAll(target_dir, 0750)
if err != nil {
log.Fatal("making path to %s: %v", target_dir, err)
}
}
if err != nil {
log.Fatal("making path to %s: %v", target_dir, err)
}
}
return nil
return nil
}
func Included(config Settings, path string) bool {
@ -157,38 +157,39 @@ func HasChanged(old_info fs.FileInfo, new_path string) bool {
return false
}
return old_info.ModTime().After(new_info.ModTime())
return old_info.ModTime().After(new_info.ModTime())
}
func RenderImages(config Settings, force bool) error {
err := filepath.WalkDir(config.Source,
func(path string, d fs.DirEntry, err error) error {
path = filepath.ToSlash(path)
if !d.IsDir() && Included(config, path) {
target := RePrefixPath(path, config.Target)
err = MkdirPath(target)
if err != nil {
log.Fatalf("failed to make path %s: %v", path, err)
}
fmt.Println("FILE: ", path, "TARGET:", target)
convert := GetConversion(config, path)
path_info, err := d.Info()
if err != nil {
log.Fatalf("failed to stat %s: %v", path, err)
}
if force || HasChanged(path_info, target) {
JankImage(convert, path, target)
}
} else {
fmt.Println("SKIP:", path)
func(path string, d fs.DirEntry, err error) error {
path = filepath.ToSlash(path)
if !d.IsDir() && Included(config, path) {
target := RePrefixPath(path, config.Target)
err = MkdirPath(target)
if err != nil {
log.Fatalf("failed to make path %s: %v", path, err)
}
fmt.Println("FILE: ", path, "TARGET:", target)
convert := GetConversion(config, path)
path_info, err := d.Info()
if err != nil {
log.Fatalf("failed to stat %s: %v", path, err)
}
return nil
if force || HasChanged(path_info, target) {
// have to lowercase the target path to avoid windows issues
JankImage(convert, path, strings.ToLower(target))
}
} else {
fmt.Println("SKIP:", path)
}
return nil
})
return err

Loading…
Cancel
Save