Add the ability to specify the pass count in the encoding config.

master
Zed A. Shaw 1 month ago
parent 6dffeb7e7d
commit 1b07c4be54
  1. 6
      config.json
  2. 1
      config/settings.go
  3. 12
      main.go

@ -10,7 +10,8 @@
"FPS": 30,
"Tune": "animation",
"Input": "test*.mp4",
"OutDir": "renders"
"OutDir": "renders",
"Passes": 3
},
{
"Format": "mp4",
@ -23,6 +24,7 @@
"FPS": 30,
"Tune": "animation",
"Input": "test*.mp4",
"OutDir": "renders"
"OutDir": "renders",
"Passes": 2
}
]

@ -20,6 +20,7 @@ type VideoOpts struct {
OutDir string
Test int
TestStart int
Passes int
}
type Settings struct {

@ -40,7 +40,7 @@ func Run(encoding config.VideoOpts, pass int, pid int, input string, output stri
"-preset", encoding.Speed,
}
if pass != 3 {
if pass != encoding.Passes {
mp4_encoding = append(mp4_encoding, "-an")
} else {
encode.AudioCodec("aac")
@ -80,10 +80,12 @@ func DevNull() string {
}
}
func RenderFile(opts config.VideoOpts, pid int, path string, target string) {
Run(opts, 1, pid, path, DevNull())
Run(opts, 2, pid, path, DevNull())
Run(opts, 3, pid, path, target)
func RenderFile(encoding config.VideoOpts, pid int, path string, target string) {
for i := 1; i < encoding.Passes; i++ {
Run(encoding, i, pid, path, DevNull())
}
Run(encoding, encoding.Passes, pid, path, target)
}
func RenderToDir(encoding config.VideoOpts) {

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