A GUI library for games that's so small you won't even know its there.
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This repo is archived. You can view files and clone it, but cannot push or open issues/pull-requests.
 
 
 
 
 
 
Zed A. Shaw 896f05a3f5 Archive move. 1 week ago
assets Clicker has a bark now. 4 months ago
demos Removed hover on guecs::UI::mouse and now use a generic 16 bit modifier bitset. Also finally fixed Clickable so it just a simple callback with only the modifiers. 3 weeks ago
include/guecs class enums are just jank when trying to work with a bitset. 3 weeks ago
scripts Brought over a bunch of stuff to get started, but only lel.cpp compiles. 4 months ago
src/guecs Bring back the convenience method to click on a cell by name. 3 weeks ago
tests You can now set a sprite as a background in Background which will simplify a lot of games that just place sprites over a single image. 3 months ago
wraps [BROKEN] This build is totally broken. DONOT USE. 4 months ago
.gitignore Brought over a bunch of stuff to get started, but only lel.cpp compiles. 4 months ago
.vimrc_proj Brought over a bunch of stuff to get started, but only lel.cpp compiles. 4 months ago
LICENSE Started moving SFML specific stuff into the sfml/ directory. 4 months ago
Makefile Started a tiny idle clicker demo called 'Clicker the Dog'. No idea what that means. 4 months ago
README.md Archive move. 1 week ago
meson.build Removed hover on guecs::UI::mouse and now use a generic 16 bit modifier bitset. Also finally fixed Clickable so it just a simple callback with only the modifiers. 3 weeks ago

README.md

LEL & GUECS

This project is archived and moved to https://git.zedshaw.games/games/lel-guecs