A GUI library for games that's so small you won't even know its there.
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lel-guecs/src/guecs/sfml
Zed A. Shaw 3752522597 Fixed Icon vs. Sprite and now Icon is just a subclass of Sprite. Closes #12. 2 months ago
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backend.cpp Fix up the backend so it has sane names like get_sprite and get_icon, then implemented a guecs::Icon for icons. Those don't scale and typically have other properties different from a Sprite. 2 months ago
components.cpp Fixed Icon vs. Sprite and now Icon is just a subclass of Sprite. Closes #12. 2 months ago
config.cpp Updated the SFML support stuff to use the Config that can be oriented at a BASE_DIR to find stuff relative to the config file. 4 months ago
shaders.cpp Updated the SFML support stuff to use the Config that can be oriented at a BASE_DIR to find stuff relative to the config file. 4 months ago
sound.cpp Updated the SFML support stuff to use the Config that can be oriented at a BASE_DIR to find stuff relative to the config file. 4 months ago
textures.cpp Fix up the backend so it has sane names like get_sprite and get_icon, then implemented a guecs::Icon for icons. Those don't scale and typically have other properties different from a Sprite. 2 months ago