A GUI library for games that's so small you won't even know its there.
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lel-guecs/src/guecs
Zed A. Shaw a22342cd7e Now Sprite can do either aspect_ratio scaling or stretching and Icon is just a subclass. 8 months ago
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sfml Now Sprite can do either aspect_ratio scaling or stretching and Icon is just a subclass. 8 months ago
lel.cpp You can now set a sprite as a background in Background which will simplify a lot of games that just place sprites over a single image. 10 months ago
lel_parser.cpp You can now set a sprite as a background in Background which will simplify a lot of games that just place sprites over a single image. 10 months ago
lel_parser.rl You can now set a sprite as a background in Background which will simplify a lot of games that just place sprites over a single image. 10 months ago
theme.cpp Added direct theme support and will slowly move more things into this struct for configuring the look. 11 months ago
ui.cpp Fix up the backend so it has sane names like get_sprite and get_icon, then implemented a guecs::Icon for icons. Those don't scale and typically have other properties different from a Sprite. 8 months ago