A GUI library for games that's so small you won't even know its there.
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lel-guecs/src/guecs
Zed A. Shaw b7cfa4db2d Icons now scale via aspect ratio, but it's still not as robust as it should be. I also think that Sprite should just work this way or stretch if an option is given, which would make Icon kind of pointless. 8 months ago
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sfml Icons now scale via aspect ratio, but it's still not as robust as it should be. I also think that Sprite should just work this way or stretch if an option is given, which would make Icon kind of pointless. 8 months ago
lel.cpp You can now set a sprite as a background in Background which will simplify a lot of games that just place sprites over a single image. 10 months ago
lel_parser.cpp You can now set a sprite as a background in Background which will simplify a lot of games that just place sprites over a single image. 10 months ago
lel_parser.rl You can now set a sprite as a background in Background which will simplify a lot of games that just place sprites over a single image. 10 months ago
theme.cpp Added direct theme support and will slowly move more things into this struct for configuring the look. 11 months ago
ui.cpp Fix up the backend so it has sane names like get_sprite and get_icon, then implemented a guecs::Icon for icons. Those don't scale and typically have other properties different from a Sprite. 8 months ago