A retro style homage to 80s dungeon crawlers hand crafted in C++.
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raycaster/palette.hpp

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#include <string>
#include <SFML/Graphics/Color.hpp>
namespace palette {
using std::string;
void init(const std::string &config="assets/palette.json");
sf::Color get(const string &key);
sf::Color get(const string &key, const string &value);
}