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learn-code-the-hard-way
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raycaster
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zedshaw
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StatusUI::init called way too much
#90
opened
2 weeks ago
by
zedshaw
Add an assert for player position equaling camera position
#89
opened
2 weeks ago
by
zedshaw
Raycaster$camera needs to be properly initialized
#88
opened
2 weeks ago
by
zedshaw
Need to prevent invalid cell errors
#87
opened
2 weeks ago
by
zedshaw
Enemies standing on items still don't fight
#86
opened
3 weeks ago
by
zedshaw
LevelManager::spawn_enemy is hot dogshit
#75
opened
1 month ago
by
zedshaw
In worldbuilder.cpp:95 I need to use a new component instead of using an inventory_count setting.
#71
opened
1 month ago
by
zedshaw
Rayview is rendering the sprites way too much
#70
opened
1 month ago
by
zedshaw
Document main_ui.plan_rotate and raycaster.plan_rotate better
#69
opened
2 months ago
by
zedshaw
Calculate compass_dir/direction in rayview and put in Position
#68
opened
2 months ago
by
zedshaw
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