Add an assert for player position equaling camera position #89

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opened 2 weeks ago by zedshaw · 0 comments
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I think the problem of "invisible enemies" is that the camera's position is different from the player position, so add some assert and then make them go away.

I think the problem of "invisible enemies" is that the camera's position is different from the player position, so add some assert and then make them go away.
zedshaw self-assigned this 2 weeks ago
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Reference: learn-code-the-hard-way/raycaster#89
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