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raycaster
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Code Issues 30 Pull Requests Packages Projects Releases 2 Wiki Activity
317 Commits
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36 MiB
Tag: Branch: Tree: 1f90367f51
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55 Commits (1f90367f510bf46df312e64a8854fa04ef871a9c)

Author SHA1 Message Date
Zed A. Shaw 6ed57cd4a8 Closer to what I want for sprite loading but still needs more work.
8 months ago
Zed A. Shaw 51858ea399 Made a terrible animation sprite and then did a quick animation test. Won't keep it for now but this shows how it could work.
8 months ago
Zed A. Shaw 0882851b3f Switching back to 256px textures for most things, but the weapon works best as a 512px.
8 months ago
Zed A. Shaw 5e6f95513c Tried out 512px tiles and sprites and they actually look like crap. They just look like bad textures not better painted. With 256 they look nicely pixelated.
8 months ago
Zed A. Shaw adfb6367d7 Finished the first pass of moving everything around and cleaning up as much as possible.
8 months ago
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