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raycaster
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Code Issues 30 Pull Requests Packages Projects Releases 2 Wiki Activity
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7 Commits (5179709e3c91e6e6e8edbd9a3f91168044fcf32d)

Author SHA1 Message Date
Zed A. Shaw 5179709e3c Performance check showed that I was checking every sprite even if they're way far away so now just do ones near-ish.
7 months ago
Zed A. Shaw 389690e5c3 Optimize GUECS a bit so that it automatically sets up the cell names and lel::Cell contents in the world, making it easier to work with.
7 months ago
Zed A. Shaw f3e1413022 Intermediate refactor to move everything over to using the textures module rather than everyone using one TexturePack thing.
7 months ago
Zed A. Shaw 4a1a8a7d65 Mostly working overlay to show when in combat or not.
7 months ago
Zed A. Shaw 30a7e1b2cc Now overlay UI can show some text pretty easily and is showing the debug stats.
7 months ago
Zed A. Shaw d8e1fc7aa3 I have the overlay display the low health blood using the gui system.
7 months ago
Zed A. Shaw 70a9420c11 Started the overlay UI but need to make it possible to add/remove components to it.
7 months ago
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