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raycaster
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Code Issues 30 Pull Requests Packages Projects Releases 2 Wiki Activity
237 Commits
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32 MiB
Tag: Branch: Tree: 6e8aa48332
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version-0.1
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8 Commits (6e8aa483325f86983149ef4a99d6bc50e233341c)

Author SHA1 Message Date
Zed A. Shaw 6e8aa48332 BossFightUI now gets everything from a world and will be implemented like the rest of the game, but as a mini game.
6 months ago
Zed A. Shaw ca18422930 BossFightUI is not managed by the level manager since it is kind of a new level, just with a different mini game.
6 months ago
Zed A. Shaw a3f6ba3c03 Refactored the bossfight_ui so it will work with any description of a boss fight.
6 months ago
Zed A. Shaw 43835da88f Bosses and other enemies now have a 2 frame animation, the first boss the Rat King now screams at you and attacks.
6 months ago
Zed A. Shaw b3b8cbbeee Started to set things up so that the boss fight UI can load enemies and configs out of the components setup.
6 months ago
Zed A. Shaw 2d790c5986 Boss fight looking better, but I need to get this bounce animation in the main game fights.
6 months ago
Zed A. Shaw a0c0308461 More boss fight UI done and a bit of ambient sound working.
6 months ago
Zed A. Shaw 64807174c0 Initial idea for the boss fight UI but it's just a temporary holder for now.
6 months ago
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