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raycaster
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Code Issues 30 Pull Requests Packages Projects Releases 2 Wiki Activity
174 Commits
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Tag: Branch: Tree: 70a9420c11
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7 Commits (70a9420c1114d7673ae080437b1236f6168bef15)

Author SHA1 Message Date
Zed A. Shaw 70a9420c11 Started the overlay UI but need to make it possible to add/remove components to it.
7 months ago
Zed A. Shaw f2b7871d12 Quickly pulled out some of the magic numbers but this isn't the ideal way to configure this stuff.
7 months ago
Zed A. Shaw e04c03b381 Small error in how mouse events are processed. I need to do them _outside_ of the guecs::UI so that the event is checked once and then confirmed in all grids. Then created a tombstone device to be used as a dead enemy marker that will later allow looting.
7 months ago
Zed A. Shaw bfe0d797c8 Status UI now has a log and some buttons.
7 months ago
Zed A. Shaw 3a6ba8445a Added a Background guecs component.
7 months ago
Zed A. Shaw 69a810b5a1 Combat UI can now send events to the GUIwhen they click on buttons, and I've got a crappy wood texture for the buttons to test that.
7 months ago
Zed A. Shaw 722d55d948 Refactored the GUECS system to have its own namespace then got Meter to work.
7 months ago
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