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raycaster
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Code Issues 30 Pull Requests Packages Projects Releases 2 Wiki Activity
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5 Commits (d397c02d38987743be8a11893b4a42bb8696b097)

Author SHA1 Message Date
Zed A. Shaw da7075864b Now have a basic sprite system that uses SFML's sprites, but the algorithm for determining how much of a sprite to display is wrong. Need to use the alternate algorithm from LODE's tutorial that draws sprites after rendering.
8 months ago
Zed A. Shaw c98aa936ad The tracy directory now has an experiment in getting Tracy to work. It's _not_ as easy as it is touted to be.
8 months ago
Zed A. Shaw 308fe4bed2 Brought in Amit's latest and tweaked a few more build options for enabling some safety checks in GCC.
8 months ago
Zed A. Shaw 53a151511e Make it so that DNEBUG is forced on release build, and that the UI stats counter will show that this is a debug build or not via NDEBUG.
8 months ago
Zed A. Shaw 7a74877849 Fixed that crash and cleaned up more variables for some study next. I might also try out my debug macros.
8 months ago
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