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raycaster
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Code Issues 30 Pull Requests Packages Projects Releases 2 Wiki Activity
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3 Commits (e1f9942da38ec3582c14197958223b107e99220d)

Author SHA1 Message Date
Zed A. Shaw eb8fb82837 BossFightUI now loads out of LevelManager and is treated like a normal level. This also adds a prototype for a different kind of 'stationary' boss to prototype its motions.
6 months ago
Zed A. Shaw 033358749f Animations now have an easing/ease_rate setting that will do a dynamic scaling effect on them during the animation sequence.
6 months ago
Zed A. Shaw 54fbf22b6d We can go down a level and there's a loading screen for it. The map and motion now matches the directions shown in the raycasting. There's now a compass that shows you the direction you're facing.
7 months ago
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