A retro style homage to 80s dungeon crawlers hand crafted in C++.
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raycaster/devices.hpp

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#pragma once
#include "dinkyecs.hpp"
#include <nlohmann/json.hpp>
#include <vector>
namespace components {
using namespace nlohmann;
struct Device {
json config;
std::vector<int> events;
void configure_events(json &event_names);
};
}