A retro style homage to 80s dungeon crawlers hand crafted in C++.
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raycaster/shaders
Zed A. Shaw a5b8e411e3 I can now apply shaders to any GUI element, but I need a shader manager that will allow for hot reloading and tracking input/output variables. 5 months ago
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modal.frag The lighting now uses the original grid based lighting calculations rather than a global single source from the player. 7 months ago
ui_shader.frag I can now apply shaders to any GUI element, but I need a shader manager that will allow for hot reloading and tracking input/output variables. 5 months ago
ui_shape_shader.frag I can now apply shaders to any GUI element, but I need a shader manager that will allow for hot reloading and tracking input/output variables. 5 months ago