A retro style homage to 80s dungeon crawlers hand crafted in C++.
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Zed A. Shaw bf77723f70 Fixed the map view on the left so it shows the correct visible squares. 1 year ago
scratchpad First cut at a replica of the python raycaster. Left side almost works the same but have to sort out math differences. 1 year ago
scripts First build that actually works. SDL_main errors before but didn't figure out the cause. 1 year ago
tests First build that actually works. SDL_main errors before but didn't figure out the cause. 1 year ago
wraps First cut at a replica of the python raycaster. Left side almost works the same but have to sort out math differences. 1 year ago
.gitignore First build that actually works. SDL_main errors before but didn't figure out the cause. 1 year ago
.vimrc_proj First build that actually works. SDL_main errors before but didn't figure out the cause. 1 year ago
Makefile First build that actually works. SDL_main errors before but didn't figure out the cause. 1 year ago
README.md Add a README to start. Not much in it. 1 year ago
charset.png First build that actually works. SDL_main errors before but didn't figure out the cause. 1 year ago
dbc.cpp First cut at a replica of the python raycaster. Left side almost works the same but have to sort out math differences. 1 year ago
dbc.hpp First cut at a replica of the python raycaster. Left side almost works the same but have to sort out math differences. 1 year ago
matrix.cpp First cut at a replica of the python raycaster. Left side almost works the same but have to sort out math differences. 1 year ago
matrix.hpp First cut at a replica of the python raycaster. Left side almost works the same but have to sort out math differences. 1 year ago
meson.build First cut at a replica of the python raycaster. Left side almost works the same but have to sort out math differences. 1 year ago
point.hpp First cut at a replica of the python raycaster. Left side almost works the same but have to sort out math differences. 1 year ago
pycaster.py First cut at a replica of the python raycaster. Left side almost works the same but have to sort out math differences. 1 year ago
raycaster.cpp Fixed the map view on the left so it shows the correct visible squares. 1 year ago

README.md

Simple Raycaster Study

This is a study project for me to learn the raycasting technique. It's an older technique that's not really used much but I'm learning game dev historically and it's definitely been used in the past (Doom).

I've been told to look into the following as well:

https://en.wikipedia.org/wiki/Gilbert%E2%80%93Johnson%E2%80%93Keerthi_distance_algorithm