A retro style homage to 80s dungeon crawlers hand crafted in C++.
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raycaster/gui
Zed A. Shaw fc8e65f4d6 Enemies how fight back when cornered, either by being blocked by another enemy or when at a dead end walls. 2 weeks ago
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boss_fight_ui.cpp Refactored the mouse handling to use the new guecss Modifiers system and improved Clickable. 4 weeks ago
boss_fight_ui.hpp Refactored the mouse handling to use the new guecss Modifiers system and improved Clickable. 4 weeks ago
combat_ui.cpp Rename to GameDB and GameDB::Level. 3 weeks ago
combat_ui.hpp All of the UIs should be cleared out, and that just leaves the tests. 3 weeks ago
debug_ui.cpp And finally fix some of the API names to make more sense in their current location. 3 weeks ago
debug_ui.hpp levelmanager.* is now gone, but the code is just moved over to game_level. Now to clean up the api and give it a new name. 3 weeks ago
dnd_loot.cpp Now floor drops always work by having a drop against a wall just drop at your feet. Closes #77. 1 month ago
dnd_loot.hpp Now floor drops always work by having a drop against a wall just drop at your feet. Closes #77. 1 month ago
event_router.cpp Made it so you can right-click on an item to use it, but yeah it's bad. Gotta refactor. 4 weeks ago
event_router.hpp Made it so you can right-click on an item to use it, but yeah it's bad. Gotta refactor. 4 weeks ago
fsm.cpp Enemies how fight back when cornered, either by being blocked by another enemy or when at a dead end walls. 2 weeks ago
fsm.hpp levelmanager.* is now gone, but the code is just moved over to game_level. Now to clean up the api and give it a new name. 3 weeks ago
fsm_events.hpp Made it so you can right-click on an item to use it, but yeah it's bad. Gotta refactor. 4 weeks ago
guecstra.cpp Rename to GameDB and GameDB::Level. 3 weeks ago
guecstra.hpp All of the UIs should be cleared out, and that just leaves the tests. 3 weeks ago
loot_ui.cpp Rename to GameDB and GameDB::Level. 3 weeks ago
loot_ui.hpp Now all of the old LevelManager code is gone. Next phase is to rename the Game:: to something better then test the shit out of it. 3 weeks ago
main_ui.cpp And finally fix some of the API names to make more sense in their current location. 3 weeks ago
main_ui.hpp Rename to GameDB and GameDB::Level. 3 weeks ago
map_view.cpp Rename to GameDB and GameDB::Level. 3 weeks ago
map_view.hpp All of the UIs should be cleared out, and that just leaves the tests. 3 weeks ago
mini_map.cpp All of the UIs should be cleared out, and that just leaves the tests. 3 weeks ago
mini_map.hpp All of the UIs should be cleared out, and that just leaves the tests. 3 weeks ago
overlay_ui.cpp Rename to GameDB and GameDB::Level. 3 weeks ago
overlay_ui.hpp All of the UIs should be cleared out, and that just leaves the tests. 3 weeks ago
ritual_ui.cpp Rename to GameDB and GameDB::Level. 3 weeks ago
ritual_ui.hpp All of the UIs should be cleared out, and that just leaves the tests. 3 weeks ago
status_ui.cpp And finally fix some of the API names to make more sense in their current location. 3 weeks ago
status_ui.hpp All of the UIs should be cleared out, and that just leaves the tests. 3 weeks ago