14 Commits (main)

Author SHA1 Message Date
Zed A. Shaw e05b2c304c Moved to SFML 3.0 now. 9 months ago
Zed A. Shaw 128fc4f540 Turned on all the warnings I could handle and made them into errors then fixed them all. Worldbuilder needs a refactor in random_path. 10 months ago
Zed A. Shaw d8400d0a76 Tinkering with a way to do modal UIs for things like inventory etc. 10 months ago
Zed A. Shaw 28d19d80a2 Fixed worldgen to only use tiles without collision in filling rooms, then a couple more changes to lighting so that if the light is <= 1 it just assumes the base light strength which ends up looking nicer and more like the kind of light I want. 10 months ago
Zed A. Shaw 290affa49a Upgraded to the latest winlibs/gcc 14. 10 months ago
Zed A. Shaw e863bfa2fe Can now copy character codes. 11 months ago
Zed A. Shaw ffc787df64 Designer is working great now, and this fixes a bunch of things about the mouse. 11 months ago
Zed A. Shaw f05f652c26 Fixed the overflows and make the render handle SFML's weird window coordinates not matching world coordinates. 11 months ago
Zed A. Shaw a9e25668fb Rought font extractor that probably has a memory error causing it to behave mysteriously, and the designer now uses a json file of the characters that will work. 11 months ago
Zed A. Shaw 9ab064126f Before freetype2 use to iterate through the font's glyphs diretly. 11 months ago
Zed A. Shaw 3de70f71f3 Fix for OSX build. 11 months ago
Zed A. Shaw c483649e20 Can actually use it to find glyphs now. 11 months ago
Zed A. Shaw 0edd948101 A barely working tool to find font characters and pick their color. 11 months ago