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roguish
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10 Commits (33327154ad2718b7820974bb89111064743799e5)

Author SHA1 Message Date
Zed A. Shaw 33327154ad DinkyECS is now controlling the game and can handle multiple enemies easily. Next is to clean this up so it's not just one gross pile of code in the gui.
11 months ago
Zed A. Shaw 86c98c43c2 Fixes to make it build on OSX with old gear. I have an ancient OSX laptop that uses Clang 14 and it actuall works there. Amazing.
11 months ago
Zed A. Shaw cc4f83a1d1 Just wrote my own entity system to figure it out.
11 months ago
Zed A. Shaw a3eaf78fd3 Brought in FLECS to play with, tomorrow we learn it.
11 months ago
Zed A. Shaw b8a0d9bbd1 Now able to render the map at a different size from the rest of the UI and also only shake the map.
11 months ago
Zed A. Shaw 77945be4d7 Record some bugs.
11 months ago
Zed A. Shaw f9bf8f06ea Some jank test visual effects are working.
11 months ago
Zed A. Shaw 6f952bfd28 Fixed the screen sizing issue. It was just using the terminal size and not the window graphic size.
11 months ago
Zed A. Shaw 5cf66aad02 Conver to using \ for member variables in classes. In structs just use the name.
11 months ago
Zed A. Shaw 187edb898e Mostly all cleaned up now.
11 months ago
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