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roguish
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7 Commits (b8a0d9bbd14fea094420dd051d56419961d53391)

Author SHA1 Message Date
Zed A. Shaw b8a0d9bbd1 Now able to render the map at a different size from the rest of the UI and also only shake the map.
11 months ago
Zed A. Shaw 77945be4d7 Record some bugs.
11 months ago
Zed A. Shaw 243d15c123 Just don't prevent start points being in walls.
11 months ago
Zed A. Shaw 6f952bfd28 Fixed the screen sizing issue. It was just using the terminal size and not the window graphic size.
11 months ago
Zed A. Shaw feda66defd Mostly working prototype that uses FTXUI to render to SFML and then plays a sound when you hit a wall.
11 months ago
Zed A. Shaw 6cb3366912 I can make a map with one room 'randomly' generated and calculate paths.
12 months ago
Zed A. Shaw d7b1cf0bf9 Got a really terrible map in the middle of a two panel UI. Next step is to get the dijkstra algorithm working and make a real map with it.
12 months ago
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