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roguish
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7 Commits (c14efee9eabd3080f56e289c0522695d6fd04315)

Author SHA1 Message Date
Zed A. Shaw c14efee9ea First step in refactoring to allow for multiple levels. Next is to clean up the APIs and sort out how things will be notified that they have to switch levels.
8 months ago
Zed A. Shaw f3f875ee80 Initial changes to clean up the code.
8 months ago
Zed A. Shaw f2864a62ee Game now loads random enemies and items into rooms but in rudimentary way. Need to now randomize more of it and make it more robust so only changing the .json is needed to get new effects and enemies.
8 months ago
Zed A. Shaw f35b74f335 Results of today's code review session.
8 months ago
Zed A. Shaw 3d461bce6d Very simple items system to get into the inventory work.
8 months ago
Zed A. Shaw 290affa49a Upgraded to the latest winlibs/gcc 14.
9 months ago
Zed A. Shaw c7607533ce A bit of a quick test for the GUI system, but not sure how to make this do more.
9 months ago
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