Logo
Explore Help
Sign In
learn-code-the-hard-way
/
roguish
Archived
1
0
Fork
You've already forked roguish
0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
The next little game in the series where I make a fancy rogue game.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
This repo is archived. You can view files and clone it, but cannot push or open issues/pull-requests.
211 Commits
1 Branch
0 Tags
2.4 MiB
C++ 93.3%
Ragel 3.8%
Meson 1.5%
GLSL 0.5%
PowerShell 0.4%
Other 0.5%
 
 
 
 
 
 
Tag: Branch: Tree: 35f2defc11
main
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from '35f2defc11'
${ noResults }
roguish/assets
History
Zed A. Shaw 35f2defc11
Better lighting and a circle algorithm that works more reliably.
1 year ago
..
combat_enemy_hit.mp3 Got some new sounds and camera shake came back but has a bug. 1 year ago
combat_miss.mp3 Got some new sounds and camera shake came back but has a bug. 1 year ago
combat_player_hit.mp3 Got some new sounds and camera shake came back but has a bug. 1 year ago
config.json A very jank circle algorithm that overdraws many of the lines but mostly works. 1 year ago
fontlist.json Designer is working great now, and this fixes a bunch of things about the mouse. 1 year ago
loot_gold.mp3 Got some new sounds and camera shake came back but has a bug. 1 year ago
text.otf Make the changes for the new assets layout. 1 year ago
tiles.json Better lighting and a circle algorithm that works more reliably. 1 year ago
Powered by Gitea Version: 1.17.3 Page: 46ms Template : 4ms
English
Bahasa Indonesia Deutsch English Español Français Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Српски Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API Website