A retro style homage to 80s dungeon crawlers hand crafted in C++.
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raycaster/README.md

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# Simple Raycaster Study
This is a study project for me to learn the raycasting technique. It's an older technique that's
not really used much but I'm learning game dev historically and it's definitely been used in the
past (Doom).
I've been told to look into the following as well:
https://en.wikipedia.org/wiki/Gilbert%E2%80%93Johnson%E2%80%93Keerthi_distance_algorithm