No need for game.Restart yet.

master
Zed A. Shaw 3 days ago
parent 1f3ecb9268
commit 236e0e1f34
  1. 10
      02_mazes_and_enemies/game.go

@ -32,13 +32,3 @@ func (game *Game) PlaceEnemies(places []Position) {
} }
} }
} }
func (game *Game) Restart() {
game.SetStatus("YOU DIED! Try again.")
game.Player.HP = 20
game.Player.Pos = Position{1,1}
clear(game.Enemies)
game.FillMap(game.Level, '#')
game.Render()
}

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