Ui doesn't need to change.

master
Zed A. Shaw 2 days ago
parent 4f3c154cad
commit e44e6d37ad
  1. 3
      04_combat/ui.go

@ -67,12 +67,13 @@ func (game *Game) Render() {
game.Screen.Clear()
game.DrawMap()
game.DrawEntity('@', game.Player.Pos, tcell.ColorYellow)
if SHOW_PATHS {
game.DrawPaths()
}
game.DrawEntity('@', game.Player.Pos, tcell.ColorYellow)
for pos, _ := range game.Enemies {
game.DrawEntity('G', pos, tcell.ColorRed)
}

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