A Go version of the https://lcthw.dev/learn-code-the-hard-way/curseyou-python-rogue that makes a tiny Rogue in Go.
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curse-you-go-rogue/03_pathing_enemies
Zed A. Shaw 17e7fef95c Forgot the diffs made with my jank diff thing. 11 months ago
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Makefile Now have the rogue carved up into a progression. 11 months ago
data.go Turn on path visualizing. 11 months ago
data.go.diff Forgot the diffs made with my jank diff thing. 11 months ago
debug.go Now the pathing is incorporated into the project before doing combat and final touches. 11 months ago
debug.go.diff Forgot the diffs made with my jank diff thing. 11 months ago
game.go Restart isn't needed yet. 11 months ago
game.go.diff Forgot the diffs made with my jank diff thing. 11 months ago
go.mod Now have the rogue carved up into a progression. 11 months ago
go.sum Now have the rogue carved up into a progression. 11 months ago
main.go The main for the pathing didn't need to loop. 11 months ago
main.go.diff Forgot the diffs made with my jank diff thing. 11 months ago
map.go More diff pretty work. 11 months ago
map.go.diff Forgot the diffs made with my jank diff thing. 11 months ago
maze.go Now the pathing is incorporated into the project before doing combat and final touches. 11 months ago
movement.go More diff pretty work. 11 months ago
movement.go.diff Forgot the diffs made with my jank diff thing. 11 months ago
pathing.go Now the pathing is incorporated into the project before doing combat and final touches. 11 months ago
ui.go The diffs must be pretty or else. 11 months ago
ui.go.diff Forgot the diffs made with my jank diff thing. 11 months ago