A Go version of the https://lcthw.dev/learn-code-the-hard-way/curseyou-python-rogue that makes a tiny Rogue in Go.
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curse-you-go-rogue/03_pathing_enemies
Zed A. Shaw e7d735706c Merge branch 'master' of lcthw.dev:go/curse-you-go-rogue 1 day ago
..
Makefile Now have the rogue carved up into a progression. 3 days ago
data.go Turn on path visualizing. 3 days ago
data.go.diff Forgot the diffs made with my jank diff thing. 1 day ago
debug.go Now the pathing is incorporated into the project before doing combat and final touches. 3 days ago
debug.go.diff Forgot the diffs made with my jank diff thing. 1 day ago
game.go Restart isn't needed yet. 2 days ago
game.go.diff Forgot the diffs made with my jank diff thing. 1 day ago
go.mod Exercise 28 in go is done. 2 days ago
go.sum Now have the rogue carved up into a progression. 3 days ago
main.go The main for the pathing didn't need to loop. 2 days ago
main.go.diff Forgot the diffs made with my jank diff thing. 1 day ago
map.go More diff pretty work. 2 days ago
map.go.diff Forgot the diffs made with my jank diff thing. 1 day ago
maze.go Now the pathing is incorporated into the project before doing combat and final touches. 3 days ago
movement.go More diff pretty work. 2 days ago
movement.go.diff Forgot the diffs made with my jank diff thing. 1 day ago
pathing.go Now the pathing is incorporated into the project before doing combat and final touches. 3 days ago
ui.go The diffs must be pretty or else. 2 days ago
ui.go.diff Forgot the diffs made with my jank diff thing. 1 day ago