16 Commits (master)
 

Author SHA1 Message Date
Zed A. Shaw 2d7c8031b9 Mostly working but have to resolve dealing with wider/taller animation images. 1 month ago
Zed A. Shaw 860a0d99a2 Change config file to jankifier.json 1 month ago
Zed A. Shaw 4681c6a74d Force target paths to lowercase to avoid windows related case-path bugs. 1 month ago
Zed A. Shaw 42431a756e Almost working. Only thing is the color is off when indexed. 1 month ago
Zed A. Shaw 7cf5ff9c3b Can process a directory, force the build, and almost detect if there's a change. Color indexing is wrong in posterization and needs to enforce result width/height. 1 month ago
Zed A. Shaw 95fe050cbb Can now process a whole directory of images into another directory. 1 month ago
Zed A. Shaw 1da175b879 Re-org so I can do more. 1 month ago
Zed A. Shaw f19caf9b96 No need to use map, just use an array. Duh. 1 month ago
Zed A. Shaw 20d1afa458 Started the config file format and can process one image with it. 1 month ago
Zed A. Shaw ef045f18aa Finally have Atkinson or FloydSteinberg dithering with the index palette and sharpening, so that's primarily what I need. 1 month ago
Zed A. Shaw a4746a3e73 Added the start of a simple posterize effect. 1 month ago
Zed A. Shaw 10e13c033d Started a filters package to place my filters. First one is upscale. 1 month ago
Zed A. Shaw d738eca230 A bit of cleanup before putting this in as a filter. 1 month ago
Zed A. Shaw a665ffeccb First thing is working, it'll pixelate the way I do for the game. 1 month ago
Zed A. Shaw 7ef9b52bc1 First commit. 1 month ago
Zed A. Shaw cf0009a64e Initial commit 1 month ago